Netflix animated movie
Directors: Jared Hess, Lynn Wang
IMDB
Release date: 17th May 2024
I worked during 2 years on this production at Mikros Animation, Montreal, Canada
– 8 months as junior Set surfacing artist
– 1 year and 4 months as junior Lighting and Compositing artist
– 1 month as junior IMF – Image Finaling (support at the end of the production)
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Set surfacing
Softwares: Maya, Mari, Arnold, Katana
I worked on uvs, texturing and surfacing of about 100+ props:









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Lighting
Softwares: Katana, Arnold
– The light rig for the set was made by others artists an dI mainly had to modify it slightly and create the lighting for the characters
– I still had the opportunity to do the entire light rig on the sequence of the river and on the shot of the castle :

I did the entire light rig of the shot

I did the entire light rig of the shot

I did the entire light rig of the character



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Compositing
Software: Nuke
– I developed the look of the compositing for 2 entire sequences
– Master shots: I did the first compositing of the shots from this angle intended to be copied later to child shots with the same angle of camera
– Unique shots: there are no others shots in the same environment/angle, I did the first (and unique) compositing on them
– Child shots: these were more easiest shots with the base of the compositing is in place in a master shot and I had to match my shot with it

Develop the look for the entire sequence

Develop the look for the entire sequence







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Image Finaling (IMF)
Software: Nuke
I also support the Image Finaling department with the two first sequences delivery and during 1 month at the end of the production.
My work consisted to fix technical issues on shots that are already approved artistically by other artists in compositing, like noise, aliasing, flickering, edge artifacts, fixing highlights and shadow values, etc.
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Official trailer: